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31 bytes added ,  13:49, 7 July 2023
Line 187: Line 187:  
! Oneshot
 
! Oneshot
 
| Sequence will play once, i.e. not loop. When stopped sequence will stop immediately (this is the only mode that will stop immediately)
 
| Sequence will play once, i.e. not loop. When stopped sequence will stop immediately (this is the only mode that will stop immediately)
| [[File:oneshot.png|left]]
+
| [[File:oneshot_new.png|left]]
 
|-
 
|-
 
! Loop
 
! Loop
 
| Sequence will loop immediately at end of sequence. When stopped sequence will play until end of loop
 
| Sequence will loop immediately at end of sequence. When stopped sequence will play until end of loop
| [[File:loop.png|left]]
+
| [[File:loop_new.png|left]]
 
|-
 
|-
 
! Oneshot all
 
! Oneshot all
 
| Sequence will play once, i.e. not loop. When stopped sequence will continue to play until end of sequence
 
| Sequence will play once, i.e. not loop. When stopped sequence will continue to play until end of sequence
| [[File:oneshot.png|left]]
+
| [[File:oneshot_all_new.png|left]]
 
|-
 
|-
 
! Loop all
 
! Loop all
 
| Sequence will loop at end of sequence. If sequence ends before sync point it will pause and restart at next sync point (end of bar). When stopped sequence will continue to play until end of sequence
 
| Sequence will loop at end of sequence. If sequence ends before sync point it will pause and restart at next sync point (end of bar). When stopped sequence will continue to play until end of sequence
| [[File:loopall.png|left]]
+
| [[File:loop_all_new.png|left]]
 
|-
 
|-
 
! Oneshot sync
 
! Oneshot sync
 
| Sequence will play once, i.e. not loop. When stopped sequence will continue to play until next sync point (end of bar)
 
| Sequence will play once, i.e. not loop. When stopped sequence will continue to play until next sync point (end of bar)
| [[File:oneshotsync.png|left]]
+
| [[File:oneshot_sync_new.png|left]]
 
|-
 
|-
 
! Loop sync
 
! Loop sync
 
| Sequence will loop at sync point. If sequence is shorter than a bar it will pause until next sync point before restarting. When stopped sequence will continue to play until next sync point (end of bar)
 
| Sequence will loop at sync point. If sequence is shorter than a bar it will pause until next sync point before restarting. When stopped sequence will continue to play until next sync point (end of bar)
| [[File:loopsync.png|left]]
+
| [[File:loop_sync_new.png|left]]
 
|}
 
|}
  
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