Changes

Jump to navigation Jump to search
m
Line 334: Line 334:  
Once a set of layers has been created (i.e. loading a snapshot), ZS3 loading is very fast in comparison with loading snapshots, as no engine have to be started. It take less than 1 second in most of cases, and you can map ZS3s to MIDI programs very easily using MIDI learning.
 
Once a set of layers has been created (i.e. loading a snapshot), ZS3 loading is very fast in comparison with loading snapshots, as no engine have to be started. It take less than 1 second in most of cases, and you can map ZS3s to MIDI programs very easily using MIDI learning.
   −
The idea behind this feature is to have a fast preset-change mechanism that can be used on stage. In combination with the “Single Active Layer” feature, it turns Zynthian in a “Stage-Beast”. You can prepare a snapshot for the full performance, and use ZS3 for fast changing from a song to another, or between parts inside the same song.
+
The idea behind this feature is to have a fast preset-change mechanism that can be used on stage. In combination with the “Single Active Layer” feature, it turns Zynthian into a “Stage-Beast”. You can prepare a snapshot for the full performance, and use ZS3s for fast changes from a song to another, or between parts inside the same song.
    
Learning a SubSnapShot is obscenely easy:
 
Learning a SubSnapShot is obscenely easy:
Line 340: Line 340:  
'''1.''' From the Control screen, click the snapshot button '''twice'''. You will see the current list of ZS3s and a message: “Waiting for Program Change…”
 
'''1.''' From the Control screen, click the snapshot button '''twice'''. You will see the current list of ZS3s and a message: “Waiting for Program Change…”
   −
'''2.''' Push a “Program Change” button in your keyboard/controller and the ZS3 will be stored in memory, associated with the Program Number you pushed.
+
'''2.''' Push a “Program Change” button in your keyboard/controller and the ZS3 will be stored in memory, associated with the Program Number you selected.
    
After that, you can recall the stored ZS3 by pushing the same Program Change button again. Of course, stored ZS3s will be saved with your snapshot and restored on load.  
 
After that, you can recall the stored ZS3 by pushing the same Program Change button again. Of course, stored ZS3s will be saved with your snapshot and restored on load.  
Line 346: Line 346:  
You can update and delete stored ZS3s by bold-clicking on the list. An options menu will be shown with both options.
 
You can update and delete stored ZS3s by bold-clicking on the list. An options menu will be shown with both options.
   −
ZS3 bahavior depends of the "Single Active Layer" option:
+
ZS3 behavior depends of the "Single Active Layer" option:
   −
* '''Single Active Layer Enabled''': ZS3 list shows all the ZS3s stored, no matter the layer. Recalling a ZS3 change the active layer, so the layer associated with the recalled ZS3 will receive the *ALL* the MIDI input. Only 127 ZS3s can be stored.  
+
* '''Single Active Layer Enabled''': ZS3 list shows all the ZS3s stored, no matter the layer. Recalling a ZS3 changes the active layer, so the layer associated with the recalled ZS3 will receive *ALL* the MIDI input. Only 127 ZS3s can be stored.  
* '''Single Active Layer Disabled''': ZS3 list shows only the ZS3 of the current active layer. Recalling a ZS3 change the active layer, but every layer receives MIDI input for its channel only. You can use several keyboards on different channels and store 127 ZS3s by MIDI channel.
+
* '''Single Active Layer Disabled''': ZS3 list shows only the ZS3 of the currently active layer. Recalling a ZS3 changes the active layer, but every layer receives MIDI input for its channel only. You can use several keyboards on different channels and store 127 ZS3s by MIDI channel.
    
<br clear=all>
 
<br clear=all>
23

edits

Navigation menu