Changes

Jump to navigation Jump to search
Line 10: Line 10:     
* '''Selector Screen''': a list of items that you can scroll and select with the SELECT (4) knob
 
* '''Selector Screen''': a list of items that you can scroll and select with the SELECT (4) knob
* '''Controller Screen''': In the corners, 4 control widgets (one for each knob), with label and value indicator (graphic and numeric). In the middle, a list of controller maps which you can use to change or rotate using the SELECT (4) knob.
+
* '''Controller Screen''': 4 control widgets in the corners (one for each knob), with label and value indicators (graphic and numeric). In the middle there is a list of controller maps, which you can use to change the parameters controlled by the knobs.
    
Almost every Zynthian UI screen is one of these 2 types, however, other screen-types do exist:
 
Almost every Zynthian UI screen is one of these 2 types, however, other screen-types do exist:
Line 17: Line 17:  
* '''XY Controller Screen''': It allows to modify 2 parameters at once using the touch interface.
 
* '''XY Controller Screen''': It allows to modify 2 parameters at once using the touch interface.
 
* '''Info Screen''': It displays info about an operation, like "Update Software", or "Network Info"
 
* '''Info Screen''': It displays info about an operation, like "Update Software", or "Network Info"
* '''Sequencer''': It's a planned feature, not implemented yet ;-)
      
There are 3 types of clicks (push-switch actions) that can be performed, depending on how long you hold down the knob (or hold your finger on the touch-display):
 
There are 3 types of clicks (push-switch actions) that can be performed, depending on how long you hold down the knob (or hold your finger on the touch-display):
Line 25: Line 24:  
* '''long click:''' more than 2 seconds
 
* '''long click:''' more than 2 seconds
   −
Click actions for each knob are context dependent. Generally, the SELECT knob is used to navigate and a short click on it will select an item on a "Selector Screen". Inside a "Controller Screen", short clicks can be used to rotate between layers (LAYER knob) or between controller pages (SELECT knob). "Bold-clicks" are intended as shortcuts for jumping to some specific screens. Clicking the BACK knob generally jumps to the previous screen in the workflow sequence.
+
Click actions for each knob are context dependent. The SELECT knob is mainly used to navigate, and a short click on it will select an item on a "Selector Screen". Inside a "Controller Screen", short clicks can be used to rotate between layers (LAYER knob) or between controller pages (SELECT knob). "Bold-clicks" are intended as shortcuts for jumping to some specific screens. Clicking the BACK knob generally jumps to the previous screen in the workflow sequence.
    
Most of the actions depend of context (current screen), but there are some actions that are global and will work from any screen:
 
Most of the actions depend of context (current screen), but there are some actions that are global and will work from any screen:
Line 38: Line 37:  
<br clear=all>
 
<br clear=all>
   −
[[File:zynthian_status_area.png|400px|right]]
+
[[File:zynthian_ui_control_status.png|400px|right]]
    
On the top-right corner there is a small area where some useful information is displayed in real time:
 
On the top-right corner there is a small area where some useful information is displayed in real time:
   −
* CPU-load => A small horizontal bar on the top right.
+
* Audio Peak-meter or CPU-load => 1 or 2 small horizontal bars on the top right.
* MIDI-IN => Green '''M''' flag
+
* MIDI-IN => Blue '''M''' flag
* Xrun => Red '''X''' flag
+
* Xrun => Red '''warning''' flag
* Under-voltage => Red '''V''' flag
+
* Under-voltage => Red '''ray''' flag
* Over-temperature => Red '''T''' flag
+
* Over-temperature => Red '''thermometer''' flag
* Recording Audio => Red '''R''' flag
+
* Recording Audio => Red '''circle''' flag
* Playing Audio => Red '''>''' flag
+
* Playing Audio => Green '''play''' flag
 +
The Audio Peak-meter is shown by default. The meter covers the range -50dBFS to 0dBFS, i.e. maximum permissible level at full scale (far right) down to 50dB below that at far left:
   −
The CPU-load bar shows the CPU usage as calculated by the Jack Audio Server:
+
* The green segment covers the range -50dBFS to -10dBFS.
 +
* The yellow segment covers the range -10dBFS to -3dBFS.
 +
* The red segment covers the range -3dBFS to 0dBFS.
 +
 
 +
There are independent meters for left and right channels which monitor the system output, i.e. the mix of audio that feeds the Zynthian output. Level decays with a logarithmic rule, taking one second to decay to -200dBFS so will decay to -50dBFS (the displayed range) in about quarter of a second. Peaks are displayed instantly, i.e. the attack of the meter is immediate(*). The peak hold bar remains for two seconds or until a higher peak is reached.
 +
 
 +
(*) Meter is updated 5 times per second so there can be 200 ms delay in peak being displayed.
 +
 
 +
Alternately, CPU-load bar can be enabled from webconf, replacing the Audio Peak-meter. The CPU-load bar shows the CPU usage as calculated by the Jack Audio Server:
    
  This is a running average of the time it takes to execute a full process cycle for all clients as a percentage of the real time available per cycle determined by the buffer size and sample rate.  
 
  This is a running average of the time it takes to execute a full process cycle for all clients as a percentage of the real time available per cycle determined by the buffer size and sample rate.  
   −
The green M flag is shown when MIDI messages pass thru the MIDI router. Not all messages are detected. Only CC, Program Change and Note On/Off.  
+
The blue M flag is shown when MIDI messages pass thru the MIDI router. Not all messages are detected. Only CC, Program Change and Note On/Off.  
   −
The red X flag is shown when there are Xruns. You should hear clicks and pops too ;-)
+
The red "warning" flag is shown when there are Xruns. You should hear clicks and pops too.
   −
When the red V or T flag is shown, your zynthian is working in a degraded state, with the CPU frequency capped to 600-800 MHz, trying to stabilize the system and avoid a system crash. You shouldn't see any of them and if you do so, you should consider looking for a better power source (under-voltage) or using a heat sink (over-temperature).
+
When the red "ray" or "thermometer" flag is shown, your zynthian is working in a degraded state, with the CPU frequency capped to 600-800 MHz, trying to stabilize the system and avoid a system crash. You shouldn't see any of them and if you do so, you should consider looking for a better power source (under-voltage) or using a heat sink (over-temperature).
   −
Finally, the red '''R''' and '''>''' flags show the status of audio capture: recording/playing
+
Finally, the red '''circle''' and '''play''' flags show the status of audio/MIDI capture: recording / playing
    
=Layers=
 
=Layers=
   −
Layers are a key concept on Zynthian-UI: the first thing you do when you power-on your zynthian is create a layer ;-)
+
[[File:Zynthian_ui_mixer_layers.png|400px|right]]
   −
A layer is an '''Audio Processing Chain''', normally assigned to a MIDI channel, that can be composed of one or several Audio Processing Units. This units are chained by default, although you can customize the audio routing. The first unit in a layer is the '''root''' and determines the layer's type:
+
Layers are a key concept on Zynthian-UI: the first thing you do when you power-on your zynthian is create a layer.
 +
 
 +
A layer is an '''Audio Processing Chain''', normally assigned to a MIDI channel, which can be composed of one or more Audio Processing Units. these units are chained by default, although you can customize the audio routing. The first unit in a layer is the '''root''' which determines the layer's type:
    
* '''Synth Layer''' => Receives MIDI note-events and generate audio output.
 
* '''Synth Layer''' => Receives MIDI note-events and generate audio output.
 
* '''FX Layer''' => Receives audio-input and generates audio-output.
 
* '''FX Layer''' => Receives audio-input and generates audio-output.
* '''Generator Layer''' => Auto-generate audio output using some algorithm.
+
* '''Generator Layer''' => Auto-generate audio output using an algorithm.
 
* '''Special Layer''' => MOD-UI pedalboard, Pure Data patch, etc.
 
* '''Special Layer''' => MOD-UI pedalboard, Pure Data patch, etc.
   −
The rest of units in a layer normally are FX units that process the audio coming-out from the first unit (root).
+
The rest of units in a layer are usually FX units which process the audio coming from the first unit (root).
 +
 
 +
All units in a layer receive all the MIDI events coming from the assigned channel. Some special layers (MOD-UI) don't have an assigned MIDI channel and receive all MIDI channels.
 +
 
 +
<br clear=all>
 +
 
 +
=Mixer=
 +
 
 +
[[File:zynthian_ui_mixer_control.png|400px|right]]
 +
 
 +
Although the '''MIXER''' is shown in the layer list, it's not a real layer. This pseudo-layer allows to adjust the soundcard output/input levels and other audio-hardware related options. Technically speaking, it's a user interface for the ALSA (Audio Linux Sound Architecture) mixer.
   −
All units in a layer receive all the MIDI events coming from the assigned channel. Special layers don't have an assigned MIDI channel and receive all MIDI channels.
+
You can configure the mixer controllers from the webconf's hardware->audio menu. Simply click the '''+''' button on the "Mixer Controls" text area.
 +
 
 +
<br clear=all>
    
=The Zynthian UI Workflow=
 
=The Zynthian UI Workflow=
    
The following flowcharts show the different "screens" or "menus" and how to reach each one using the 4 switches.
 
The following flowcharts show the different "screens" or "menus" and how to reach each one using the 4 switches.
It would be a good idea to print these flowcharts and keep them near your Zynthian Box until you memorize the workflow and the spirit of the Zynthian UI gets inside you ;-)
+
It would be a good idea to print these flowcharts and keep them near your Zynthian Box until you memorize the workflow.
    
<gallery mode="slideshow" widths="240" heights="320">
 
<gallery mode="slideshow" widths="240" heights="320">
Line 109: Line 131:  
* '''NEW Effect Layer''' => Create a new Effect Layer that will be connected to soundcard's Audio Input.
 
* '''NEW Effect Layer''' => Create a new Effect Layer that will be connected to soundcard's Audio Input.
 
* '''NEW Generator Layer''' => Create a new Generator Layer that self-generates audio or midi.
 
* '''NEW Generator Layer''' => Create a new Generator Layer that self-generates audio or midi.
* '''NEW Special Layer''' => Create a new Special Layer that will receive all MIDI channels.
+
* '''NEW Special Layer''' => Create a new Special Layer which will receive all MIDI channels.
 
* '''REMOVE ALL''' => Remove all Layers (Root layers and its associated Effect-Chains), returning to the initial state.
 
* '''REMOVE ALL''' => Remove all Layers (Root layers and its associated Effect-Chains), returning to the initial state.
 
* '''PANIC! All Notes/Sounds Off''' => All notes and sounds are stopped abruptly by sending CC#123 and CC#120 to all channels.
 
* '''PANIC! All Notes/Sounds Off''' => All notes and sounds are stopped abruptly by sending CC#123 and CC#120 to all channels.
   −
The last option, ''All Notes/Sounds Off'', can be triggered by bold clicking CTRL-1 (layer) from the layer screen (contextual action). You can trigger this actions from any point in the workflow by simply bold-clicking twice CTRL-1. Also, you can add a ''panic-button'' to your zynthian using the extra pins from the AllInOne circuit. [[Adding Extra Switches|Read this for a detailed explanation about how to add a panic button to your Zynthian]].
+
The last option, ''All Notes/Sounds Off'', can be triggered by bold clicking CTRL-1 (layer) from the layer screen (contextual action). You can trigger this actions from any point in the workflow by simply bold-clicking CTRL-1 twice. You can also add a ''panic-button'' to your zynthian using the extra pins from the AllInOne circuit or the Zynscreen. [[Adding Extra Switches|Read this for a detailed explanation about how to add a panic button to your Zynthian]].
    
<br clear=all>
 
<br clear=all>
   −
[[File:Zynthian_ui_layer_list.png|400px|right]]
+
[[File:Zynthian_ui_layer_list_mixer.png|400px|right]]
When you select '''NEW Synth/Effect/Generator Layer''', you create a new root-layer (first of a chain), choosing a free MIDI channel for it. You can create up to 16 layers (as many as MIDI channels), each one having an independent effect-chain.
+
When you select '''NEW Synth/Effect/Generator Layer''', you create a new root-layer (first of a chain), choosing a free MIDI channel for it. You can create up to 16 layers (as many there are MIDI channels), each one having an independent effect-chain.
   −
Having several layers in the same MIDI channel is not allowed. If you want two or more layers playing unison (like being in the same MIDI channel), you should use the "Clone" feature, that allows you to bind several layers while keeping MIDI CCs and other MIDI messages (Program Change, Channel Pressure, etc.) independent.
+
Having several layers in the same MIDI channel is not allowed. If you want two or more layers playing unison (like being in the same MIDI channel), you should use the "Clone" feature, which allow you to bind several layers while keeping MIDI CCs and other MIDI messages (Program Change, Channel Pressure, etc.) independent.
    
<br clear=all>
 
<br clear=all>
Line 129: Line 151:  
* '''Clone MIDI to...''' => clone the '''layer's MIDI channel''' messages to other MIDI channels. Note that only note on/off, pitch-bending, and key-press messages are cloned, while the rest are kept independent (CC, channel-pressure, program change, ...)
 
* '''Clone MIDI to...''' => clone the '''layer's MIDI channel''' messages to other MIDI channels. Note that only note on/off, pitch-bending, and key-press messages are cloned, while the rest are kept independent (CC, channel-pressure, program change, ...)
 
* '''Transpose''' => transpose the '''layer's MIDI channel''' up and down, by semitones.
 
* '''Transpose''' => transpose the '''layer's MIDI channel''' up and down, by semitones.
* '''Audio Routing''' => route the '''layer's''' audio output to available audio input ports, whats allows processing the audio in any way you imagine. You can use this feature for creating your own customized/bizarre FX chains.
+
* '''Audio Routing''' => route the '''layer's''' audio output to the available audio input ports, allowing to process the audio in any way you imagine. You can use this feature for creating your own customized/bizarre FX chains. If this is not enough for you, try MOD-UI engine with the MOD-UI web GUI.
 
* '''MIDI chan''' => change the MIDI Channel assigned.
 
* '''MIDI chan''' => change the MIDI Channel assigned.
 
* '''Remove Layer''' => Remove the layer.
 
* '''Remove Layer''' => Remove the layer.
Line 136: Line 158:  
* '''Remove All Effects''' => Clean the FX-chain, deleting all the effects.
 
* '''Remove All Effects''' => Clean the FX-chain, deleting all the effects.
   −
* '''Effect List''' => The list of effects in the layer's FX-chain. By bold-clicking on an effect, you will access the Effect's Options:
+
* '''Effect List''' => The list of effects in the layer's FX-chain. By bold-clicking on an effect and you will access the Effect's Options:
 
** '''Effect Presets'''
 
** '''Effect Presets'''
 
** '''Move Upchain'''
 
** '''Move Upchain'''
Line 146: Line 168:  
==Engine Selection==
 
==Engine Selection==
 
[[File:Zynthian_ui_engine_list.png|400px|right]]
 
[[File:Zynthian_ui_engine_list.png|400px|right]]
When you create a new layer, you are asked about which engine/plugin you want to use for it. A list of engines to choose from is displayed. They can be synthesizers, effects, generators or special engines, depending on the type of layer you are creating. When you click on the list,  
+
When you create a new layer, you are asked which engine/plugin you want to use for it. A list of engines to choose from is displayed. They can be synthesizers, effects, generators or special engines, depending on the type of layer you are creating. When you select an element from the list, the zynthian logo on the top-right will be animated while the engine is being started.  
the zynthian logo on the top-right will be animated while the engine is being started.  
      
Some engines have special behavior regarding layers and MIDI channels:
 
Some engines have special behavior regarding layers and MIDI channels:
    
* '''setBfree''': This engine can create 1, 2 or 3 layers assigned to the several MIDI channels starting at selected channel, each one corresponding to the upper, lower and pedals sections of the Hammond B3 emulation.
 
* '''setBfree''': This engine can create 1, 2 or 3 layers assigned to the several MIDI channels starting at selected channel, each one corresponding to the upper, lower and pedals sections of the Hammond B3 emulation.
* '''Pianoteq''': Only one layer is allowed to be created, assigned to the MIDI channel you choose.
+
* '''Pianoteq''': Only one layer can be created, assigned to the MIDI channel you choose.
* '''Aeolus''': By default, 4 layers are created, assigned to different MIDI channels (1,2,3 & 4), each one corresponding to the 3 manuals + 1 pedal of the Aeolus default instrument definition. You can change the MIDI channel assignments from the Aeolus native UI. If you want to use a different instrument definition, you will have to tweak the engine's code a little bit. Ask in the forum ;-)
+
* '''Aeolus''': By default, 4 layers are created, assigned to different MIDI channels (1,2,3 & 4), each one corresponding to the 3 manuals + 1 pedal of the Aeolus default instrument definition. You can change the MIDI channel assignments from the Aeolus native UI. If you want to use a different instrument definition, you will have to tweak the engine's code a little bit.
   −
* '''MOD-UI''': Only one layer is allowed to be created and it's assigned to ALL MIDI channels. If you want to filter the messages by channel, you can do it within the MOD-UI patch. (There are plans for improving this behavior.)
+
* '''MOD-UI''': Only one layer of this type is allowed and it will receive ALL MIDI channels. If you want to filter the messages by channel, you can do it within the MOD-UI patch. (There are plans for improving this behavior.)
* '''PureData''': Only one layer is allowed to be created and it's assigned to ALL MIDI channels. If you want to filter the messages by channel, you can do it within the PD patch. (There are plans for improving this behavior.)
+
* '''PureData''': Only one layer of this type is allowed, but it can be assigned to a MIDI channel.
 
   
 
   
   Line 178: Line 199:  
==Preset selection==
 
==Preset selection==
 
[[File:Zynthian_ui_preset_list.png|400px|right]]
 
[[File:Zynthian_ui_preset_list.png|400px|right]]
Once you have chosen a bank, Preset Screen will be shown. Choose a preset to load the instrument/sound/patch you want and the Control Instrument screen will be shown.  
+
Once you have chosen a bank, the preset screen will be shown. Choose a preset to load the instrument/sound/patch you want and the Control Instrument screen will be shown.  
    
If the '''preload with note-on''' feature is enabled, you can preload the presets by playing notes. When you do so, the highlighted preset will be pre-loaded before clicking select.  
 
If the '''preload with note-on''' feature is enabled, you can preload the presets by playing notes. When you do so, the highlighted preset will be pre-loaded before clicking select.  
   −
You can return to the control screen directly, without selecting any preset, by clicking "bold-back". In such a case, the previously selected instrument will be loaded again in case you pre-loaded some preset.
+
You can return to the control screen directly, without selecting any preset, by clicking "bold-back". In that case, the previously selected instrument will be restored in case you pre-loaded some preset.
    
<br clear=all>
 
<br clear=all>
Line 190: Line 211:  
This screen is shown after you have chosen a preset. Your instrument is now enabled and playable and you can modify the parameters.
 
This screen is shown after you have chosen a preset. Your instrument is now enabled and playable and you can modify the parameters.
   −
Turning any of the 4 knobs changes the values of the synth parameters displayed in the squares at the sides of the screen adjacent to each knob. You also can use the touch interface to change the values. See below.
+
Turning any of the 4 knobs will change the value of the parameter displayed in the boxes adjacent to each knob. You also can use the touch interface to change the values. See below.
 
<br clear=all>
 
<br clear=all>
    
[[File:Zynthian_ui_instrument_control_02.png|400px|right]]
 
[[File:Zynthian_ui_instrument_control_02.png|400px|right]]
The central list shows the different pages of parameters that you may alter. You can navigate the page of parameters by clicking short-Select to step by one page.
+
The central list shows the different pages of parameters that you may alter. You can navigate the page of parameters by clicking short-select to step by one page.
 
<br clear=all>
 
<br clear=all>
    
[[File:Zynthian_ui_instrument_control_03.png|400px|right]]
 
[[File:Zynthian_ui_instrument_control_03.png|400px|right]]
If the page list is long, you can "bold click" the Select switch to navigate the list using the Select knob.
+
If the page list is long, you can "bold click" the ''select'' switch to navigate the list using the ''select'' knob.
 
<br clear=all>
 
<br clear=all>
    
====XY-Controller====
 
====XY-Controller====
 
[[File:Zynthian_ui_xy_select.png|400px|right]]
 
[[File:Zynthian_ui_xy_select.png|400px|right]]
If you click 2 switches at once, you enter XY-control mode. The 2 controllers you clicked are green and you can choose the desired parameters to control by rotating the controller. Of course, you can navigate the controller pages by clicking select, etc. so you can select parameters from different pages.
+
If you click 2 knobs at once, you enter XY-control mode. The 2 controllers you clicked are green, and you can choose the desired parameters to control by rotating the controller. You can also navigate the controller pages by clicking select and so on. So you can select parameters from different pages.
 
<br clear=all>
 
<br clear=all>
    
[[File:Zynthian_ui_xy_controller.png|400px|right]]
 
[[File:Zynthian_ui_xy_controller.png|400px|right]]
Once you have selected the right parameters, touch the screen for entering the XY-control-pad (using the touchscreen ala Kaoss Pad).  
+
Once you have selected the right parameters, touch the screen to enter the XY-control-pad (using the touchscreen ala Kaoss Pad).  
   −
Click ''back'' for returning to XY-select or bold-click ''back'' for returning to control screen.
+
Click ''back'' to return to XY-select or bold-click ''back'' to return to the control screen.
 
<br clear=all>
 
<br clear=all>
   Line 215: Line 236:  
You can press the Layer switch to step over the layer list. If you bold-press, the layer list screen will be shown.
 
You can press the Layer switch to step over the layer list. If you bold-press, the layer list screen will be shown.
   −
Press the Back switch to return to previous screen. If you press bold-Back, then you will go 2 screens backwards.
+
Press the Back switch to return to previous screen. If you press bold-Back, you will go 2 screens backwards.
 
<br clear=all>
 
<br clear=all>
   Line 221: Line 242:  
[[File:Zynthian_ui_snapshot_load.png|400px|right]]
 
[[File:Zynthian_ui_snapshot_load.png|400px|right]]
 
[[File:Zynthian_ui_snapshot_save.png|400px|right]]
 
[[File:Zynthian_ui_snapshot_save.png|400px|right]]
Snapshots are used for saving/restoring the status of Zynthian. A snapshot includes the full state, including layers, effects, parameter values, MIDI-learning, etc.
+
Snapshots are used for saving and restoring the status of Zynthian. A snapshot includes the full state, including layers, effects, parameter values, MIDI-learning, etc.
   −
You can enter the ''Load Snapshot'' screen by clicking the snapshot switch. From control screen you have to use bold-click. A second click and you will be in the ''Save Snapshot'' screen. You can also use bold-click to go directly to the Save Snapshot screen (not from control screen!).
+
You can enter the ''Load Snapshot'' screen by clicking the snapshot switch. From the control screen you have to use bold-click. A second click and you will be at the ''Save Snapshot'' screen. You can also use bold-click to go directly to the Save Snapshot screen (not from control screen!).
   −
Obviously, before loading any snapshot, you should save one, and for saving a snapshot, you should create some layers, etc. Zynthian UI will use numbers for naming the banks and snapshots. Later, using the webconf tool you can rename the snapshots to something more explicit.
+
Before loading any snapshot, you should save one, and to save a snapshot, you should create some layers, etc. The Zynthian UI will use numbers for naming the banks and snapshots. You can rename the snapshots to something more specific using the webconf tool.
    
====Snapshot Banks====
 
====Snapshot Banks====
Line 236: Line 257:     
====Restore Last State====
 
====Restore Last State====
If "Restore last state on startup" option is enabled on webconf (and it's enabled by default!), then state will be saved when poweroff (using long-click select or from Admin Menu) and restored on next boot. This option has priority over the "Default Snapshot".
+
If "Restore last state on startup" option is enabled on webconf (it's enabled by default), then the state will be saved when powering off (using long-click select or from Admin Menu) and restored on next boot. This option has priority over the "Default Snapshot".
    
<br clear=all>
 
<br clear=all>
Line 242: Line 263:  
==Admin Menu==
 
==Admin Menu==
 
[[File:Zynthian_ui_admin.png|400px|right]]
 
[[File:Zynthian_ui_admin.png|400px|right]]
 +
[[File:Zynthian_ui_admin_02.png|400px|right]]
 
Pressing the Back knob, when you are in the Layer List screen, brings you to the Admin menu.  
 
Pressing the Back knob, when you are in the Layer List screen, brings you to the Admin menu.  
   Line 258: Line 280:  
* Reboot
 
* Reboot
 
* Power Off
 
* Power Off
 +
 +
<br clear=all>
 +
 +
==Audio & MIDI Recording==
 +
[[File:zynthian_audio_recorder_01.png|400px|right]]
 +
[[File:zynthian_audio_recorder_02.png|400px|right]]
 +
[[File:zynthian_ui_audio_recorder.png|400px|right]]
 +
[[File:zynthian_ui_midi_recorder.png|400px|right]]
 +
 +
From the Admin menu you can access to the Audio & MIDI recording tools. These simple tools allow you to record Audio & MIDI tracks easily, using the internal SD-card or an USB memory stick for storing the files.
 +
 +
'''WARNING!''' Using the internal SD card to store the captured files will increase the risk of corruption. You should use a USB memory stick instead.
 +
 +
===Recording===
 +
 +
1. Press "Start Recording" to start a new capture.
 +
 +
2. The red circle should appear in the top-right status area, indicating that a recording is going on.
 +
 +
3. Press "Stop Recording" for finishing the capture. The red circle will disappear and the recorded file will be added to the list. The filename is generated automatically and should be something like "jack_capture_01". The prefix "SDC" or "USB" indicates where the file is stored.
 +
 +
===Playing===
 +
 +
You can play files by simply selecting and clicking the file. The "play" symbol will be displayed in the UI status area.
 +
For looping the file, turn on the "Loop Play" switch before playing.
 +
 +
'''NOTE:''' You can play a file at any moment. Recording and playing can take place simultaneously.
 +
 +
When playing audio, a volume control will be shown. When playing MIDI, a BPM control will be shown for adjusting the transport speed.
 +
 +
Recording audio & playback MIDI are transport-bond. If you stop recording audio while playing MIDI, MIDI play will stop, but MIDI playback will remain enabled, so when starting a new audio record, the MIDI playback will start again.
 +
 +
===Deleting===
 +
 +
A bold press will delete the selected file, but you will be asked to confirm the action.
 +
 +
===Managing recordings from your computer===
 +
 +
Audio & MIDI recordings can be managed from your computer by accessing the webconf's captures section. From this section you can:
 +
 +
* rename recordings
 +
* delete recordings
 +
* convert audio recordings to .ogg format
 +
* downloading recordings to your computer
 +
* reproduce the audio recordings in your browser. If .wav files doesn't work in your browser, try converting to ogg.
 +
 +
It is a good idea to rename your recordings so they can be easily identified.
 +
 +
[[File:Zynthian_webconf_captures_02.png|600px|border|left]]
    
<br clear=all>
 
<br clear=all>
Line 265: Line 336:  
You can navigate and control the Zynthian UI without knobs/encoders/switches at all, using only the touchscreen.
 
You can navigate and control the Zynthian UI without knobs/encoders/switches at all, using only the touchscreen.
   −
You can "emulate" the switches by tapping the controller widgets (squares in the 4 corners of the screen). There are short, bold and long actions, same behaviour than rotary encoders work-flow. The only screen having the 4 controller widgets is the "Instrument Control" screen. Most of screens are selector ones, that only have 1 controller widget. On those screens you can click the '''zynthian logo''' (top-right) for emulating the "snapshot" switch, and you can go back by tapping the '''top-bar''' area.
+
You can "emulate" the switches by tapping the controller widgets (squares in the 4 corners of the screen). There are short, bold and long actions, same behaviour than rotary encoders work-flow. The only screen having the 4 controller widgets is the "Instrument Control" screen. Most of screens are selectors, which only have 1 controller widget. On those screens you can click the '''zynthian logo''' (top-right) to emulate the "snapshot" switch, and you can go back by tapping the '''top-bar''' area.
   −
You can change the controller values by "sliding" up/down over the widgets. (see the green arrow in the figure here) This is the same as turning the knob. If you are using a mouse, the mouse wheel also can be used for changing the controller value.
+
You can change the controller values by "sliding" up/down over the widgets. (see the green arrow in the figure) This is the same as turning the knob. If you are using a mouse, the mouse wheel also can be used to change the controller value.
    
<br clear=all>
 
<br clear=all>
Line 313: Line 384:  
     - Controller values
 
     - Controller values
   −
As you can see, it has sense in a SnapShot context, where a set of layers are defined. Zs3 changing is very fast, as no engine must be started.
+
As you can see, it has sense in a SnapShot context, where a set of layers are defined. Zs3 changing is very fast, as no engine have to be started.
 
<br clear=all>
 
<br clear=all>
   −
====MIDI-CC Learning with touch interface====
+
====MIDI-CC Learning with a touch interface====
   −
First, you need a working touch interface in your display. If you don't have a touchscreen, you could use a mouse ...
+
First, you need a working touch interface in your display. If you don't have a touchscreen, you could use a mouse.
    
[[File:Zynthian_ui_midi_learning.png|400px|right]]
 
[[File:Zynthian_ui_midi_learning.png|400px|right]]
Line 330: Line 401:  
'''Unlearning:'''
 
'''Unlearning:'''
 
  1. In the "Instrument Control" screen, navigate through the parameter screen list until you get to the parameter you want to unlearn.
 
  1. In the "Instrument Control" screen, navigate through the parameter screen list until you get to the parameter you want to unlearn.
  2. In the parameter/controller area, slide with your fingernail from '''right to left'''. The tiny number, indicating the current CC assignment, should disappear or change. If the parameter is an engine-specific controlled engine, the number will disappear. If the parameter is a hardcoded MIDI-mapped parameter, then the number will change.
+
  2. In the parameter/controller area, slide with your fingernail from '''right to left'''. The tiny number, indicating the current CC assignment, should disappear or change. If the parameter is an engine-specific controlled engine, the number will disappear. If the parameter is a hardcoded MIDI-mapped parameter, the number will change.
 
<br clear=all>
 
<br clear=all>
 +
 +
=CUIA: Callable UI Actions=
 +
 +
The Zynthian UI can be controlled remotely using a set of commands called CUIA: Callable UI Actions. These CUIA are available on several interfaces: Key Bindings, MIDI, OSC, etc.
 +
 +
==Key Bindings: Controlling the UI with a computer keyboard==
 +
 +
The user interface may be driven using a USB keyboard, e.g. QWERTY, Dvorak, etc.
 +
 +
{| class="wikitable"
 +
|-
 +
!Key
 +
!Modifier
 +
!Function
 +
|-
 +
|Enter||None||SELECT
 +
|-
 +
|Enter||Shift||Bold SELECT
 +
|-
 +
|Enter||Ctrl||Long SELECT
 +
|-
 +
|Backspace||None||BACK
 +
|-
 +
|Backspace||Shift||Bold BACK
 +
|-
 +
|Backspace||Ctrl||Long BACK
 +
|-
 +
|Escape||None||BACK
 +
|-
 +
|Escape||Shift||Bold BACK
 +
|-
 +
|Escape||Ctrl||Long BACK
 +
|-
 +
|L||None||LAYER
 +
|-
 +
|L||Shift||Bold LAYER
 +
|-
 +
|L||Ctrl||Long LAYER
 +
|-
 +
|S||None||SNAPSHOT
 +
|-
 +
|S||Shift||Bold SNAPSHOT
 +
|-
 +
|S||Ctrl||Long SNAPSHOT
 +
|-
 +
|A||None||Start audio Record
 +
|-
 +
|A||Shift||Stop audio Record
 +
|-
 +
|A||Alt||Toggle audio Record
 +
|-
 +
|A||Ctrl||Start audio Play
 +
|-
 +
|A||Ctrl+Shift||Stop audio Play
 +
|-
 +
|M||None||Start MIDI Record
 +
|-
 +
|M||Shift||Stop MIDI Record
 +
|-
 +
|M||Ctrl||Start MIDI Play
 +
|-
 +
|M||Ctrl+Shift||Stop MIDI Play
 +
|-
 +
|Space||None||All Notes Off
 +
|-
 +
|Space||Shift||All Sounds Off
 +
|-
 +
|Space||Ctrl||All off
 +
|-
 +
|Home||Shift||Restart UI
 +
|-
 +
|Insert||Ctrl||Reload MIDI Config
 +
|-
 +
|Home||Ctrl||Reboot
 +
|-
 +
|End||Ctrl||Power Off
 +
|-
 +
|Up||None||Listbox Up
 +
|-
 +
|Down||None||Listbox Down
 +
|-
 +
|Left||None||BACK
 +
|-
 +
|Right||None||SELECT
 +
|}
 +
 +
==Controlling the UI with MIDI messages==
 +
 +
These actions are available using MIDI messages on the Master Channel (default 16, but configurable with the webconf tool), specifically, note-on messages (0x9) are used so you can use a MIDI keyboard for controlling the Zynthian UI. For instance, to Power Off the zynthian, you send this message:
 +
 +
0x9F  (Channel 16 Note ON)
 +
0x00  (Note code for POWER_OFF as below)
 +
0x00  (Velocity/parameter)
 +
 +
or play the C-1 key, if your keyboard has it.
 +
 +
This is the full list:
 +
 +
'''Num'''  '''CUIA'''                      '''Note'''        '''System'''
 +
0    POWER_OFF                  C-1
 +
1    REBOOT                    C#-1
 +
2    RESTART_UI                D-1
 +
3    RELOAD_MIDI_CONFIG        D#-1
 +
 +
10    ALL_NOTES_OFF              A#-1
 +
11    ALL_SOUNDS_OFF            B-1
 +
12    ALL_OFF                    C0
 +
 +
23    TOGGLE_AUDIO_RECORD        B1
 +
24    START_AUDIO_RECORD        C1
 +
25    STOP_AUDIO_RECORD          C#1
 +
26    START_AUDIO_PLAY          D1
 +
27    STOP_AUDIO_PLAY            D#1
 +
 +
35    TOGGLE_MIDI_RECORD        B2
 +
36    START_MIDI_RECORD          C2
 +
37    STOP_MIDI_RECORD          C#2
 +
38    START_MIDI_PLAY            D2          Start/Continue: 0xFA, 0xFB
 +
39    STOP_MIDI_PLAY            D#2          Stop: 0xFC
 +
 +
51    SELECT                    D#3/Eb3
 +
52    SELECT_UP                  E3
 +
53    SELECT_DOWN                F3
 +
 +
64    SWITCH_BACK_SHORT          E4
 +
63    SWITCH_BACK_BOLD          D#4/Eb4
 +
62    SWITCH_BACK_LONG          D4
 +
 +
65    SWITCH_SELECT_SHORT        F4
 +
66    SWITCH_SELECT_BOLD        F#4/Gb4
 +
67    SWITCH_SELECT_LONG        G4
 +
 +
60    SWITCH_LAYER_SHORT        C4
 +
61    SWITCH_LAYER_BOLD          C#4/Db4
 +
59    SWITCH_LAYER_LONG          B4
 +
 +
71    SWITCH_SNAPSHOT_SHORT      B5
 +
72    SWITCH_SNAPSHOT_BOLD      C5
 +
73    SWITCH_SNAPSHOT_LONG      C#5/Db5
 +
 +
[[File:2Oct_Keyboard_CUIA.png|600px|Keyboard]]
 +
 +
[[File:Midi-note-chart.jpg]]

Navigation menu