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| You can navigate and control the Zynthian UI without knobs/encoders/switches at all, using only the touchscreen. | | You can navigate and control the Zynthian UI without knobs/encoders/switches at all, using only the touchscreen. |
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− | You can "emulate" the switches by tapping the controller widgets (squares in the 4 corners of the screen). There are short, bold and long actions, same behaviour than rotary encoders work-flow. The only screen having the 4 controller widgets is the "Instrument Control" screen. Most of screens are selector ones, that only have 1 controller widget. On those screens you can click the '''zynthian logo''' (top-right) for emulating the "snapshot" switch, and you can go back by tapping the '''top-bar''' area. | + | You can "emulate" the switches by tapping the controller widgets (squares in the 4 corners of the screen). There are short, bold and long actions, same behaviour than rotary encoders work-flow. The only screen having the 4 controller widgets is the "Instrument Control" screen. Most of screens are selectors, which only have 1 controller widget. On those screens you can click the '''zynthian logo''' (top-right) to emulate the "snapshot" switch, and you can go back by tapping the '''top-bar''' area. |
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− | You can change the controller values by "sliding" up/down over the widgets. (see the green arrow in the figure here) This is the same as turning the knob. If you are using a mouse, the mouse wheel also can be used for changing the controller value. | + | You can change the controller values by "sliding" up/down over the widgets. (see the green arrow in the figure) This is the same as turning the knob. If you are using a mouse, the mouse wheel also can be used to change the controller value. |
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| <br clear=all> | | <br clear=all> |
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| - Controller values | | - Controller values |
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− | As you can see, it has sense in a SnapShot context, where a set of layers are defined. Zs3 changing is very fast, as no engine must be started. | + | As you can see, it has sense in a SnapShot context, where a set of layers are defined. Zs3 changing is very fast, as no engine have to be started. |
| <br clear=all> | | <br clear=all> |
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− | ====MIDI-CC Learning with touch interface==== | + | ====MIDI-CC Learning with a touch interface==== |
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− | First, you need a working touch interface in your display. If you don't have a touchscreen, you could use a mouse ... | + | First, you need a working touch interface in your display. If you don't have a touchscreen, you could use a mouse. |
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| [[File:Zynthian_ui_midi_learning.png|400px|right]] | | [[File:Zynthian_ui_midi_learning.png|400px|right]] |
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| '''Unlearning:''' | | '''Unlearning:''' |
| 1. In the "Instrument Control" screen, navigate through the parameter screen list until you get to the parameter you want to unlearn. | | 1. In the "Instrument Control" screen, navigate through the parameter screen list until you get to the parameter you want to unlearn. |
− | 2. In the parameter/controller area, slide with your fingernail from '''right to left'''. The tiny number, indicating the current CC assignment, should disappear or change. If the parameter is an engine-specific controlled engine, the number will disappear. If the parameter is a hardcoded MIDI-mapped parameter, then the number will change. | + | 2. In the parameter/controller area, slide with your fingernail from '''right to left'''. The tiny number, indicating the current CC assignment, should disappear or change. If the parameter is an engine-specific controlled engine, the number will disappear. If the parameter is a hardcoded MIDI-mapped parameter, the number will change. |
| <br clear=all> | | <br clear=all> |
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| 0x00 (Velocity/parameter) | | 0x00 (Velocity/parameter) |
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− | or play the C-1 key, if your keyboard has it ;-) | + | or play the C-1 key, if your keyboard has it. |
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| This is the full list: | | This is the full list: |