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==Admin Menu==
 
==Admin Menu==
 
[[File:Zynthian_ui_admin.png|400px|right]]
 
[[File:Zynthian_ui_admin.png|400px|right]]
 +
[[File:Zynthian_ui_admin_02.png|400px|right]]
 
Pressing the Back knob, when you are in the Layer List screen, brings you to the Admin menu.  
 
Pressing the Back knob, when you are in the Layer List screen, brings you to the Admin menu.  
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    +
==Audio & MIDI Recording==
 +
[[File:zynthian_audio_recorder_01.png|400px|right]]
 +
[[File:zynthian_audio_recorder_02.png|400px|right]]
 +
[[File:zynthian_audio_recorder_03.png|400px|right]]
 +
[[File:zynthian_audio_recorder_04.png|400px|right]]
   −
==Audio Record Menu==
+
From the Admin menu you can access to the Audio & MIDI recording tools. These 2 simple tools allows you to record Audio & MIDI tracks easily, using the internal SD-card or an USB memory stick for storing the files.  
[[File:Audio record.png|400px|right]]
  −
[[File:Audio_record_01.png|400px|right]]
  −
[[File:Audio_record_stop.png|400px|right]]
      +
'''WARNING!''' Using the internal SD card for storing the captured files increase the risk of corruption. You should avoid it by simply plugging an USB memory stick instead.
   −
====Recording====
+
===Recording===
Pressing the Start Recording Item will start the recording.
      +
1. Press "Start Recording" for starting a new capture.
   −
====Recording Status====
+
2. The red circle should appear in the top-right status area, indicating that a recording is going on.
The red dot appears in the top right status area
  −
to tell you that recording is taking place.
     −
====After Recording====
+
3. Press "Stop Recording" for finishing the capture. The red circle will disappear and the recorded file will be added to the list. The filename is generated automatically and should be something like "jack_capture_01". The prefix "SDC" or "USB" indicates where the file is stored.
Once stop recording has been pressed the audio file will be available to play
  −
by simply pressing on the file name. The file name will be jack_capture_XX where XX will be
  −
the a suitable number that increases depending on existing file names.
  −
A bold press will delete the selected file but you will be asked to confirm before doing this.
      +
===Playing===
   −
[[File:Webconf recording.png|600px|border|left]]
+
You can play files by simply selecting and clicking the file. The "play" symbol will be displayed in the UI status area.
 +
For looping the file, turn on the "Loop Play" switch before playing.
   −
====Downloading Audio Recordings to your computer====
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'''NOTE:''' You can play a file in any moment. Recording and playing can take place simultaneously.
Once recording has stopped the recorded file will be displayed as jack_capture_01.
+
 
These are wav files and can be accessed from the webconf's captures section.
+
===Deleting===
It is also a good idea to rename files so that they can be easily identified.
+
 
These changes will be reflected in the UI.
+
A bold press will delete the selected file, but you will be asked to confirm the action.
 +
 
 +
===Managing recordings from your computer===
 +
 
 +
Audio & MIDI recordings can be managed from your computer by accessing the webconf's captures section. From this section you can:
 +
 
 +
* rename recordings
 +
* delete recordings
 +
* downloading recordings to your computer
 +
* reproduce the audio recordings in your browser, if it supports wav file playing.
 +
 
 +
It is a good idea to rename your recordings so that they can be easily identified.
 +
 
 +
[[File:Zynthian_webconf_captures_01.png|600px|border|left]]
    
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<br clear=all>
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<br clear=all>
   −
=Key bindings=
+
=MIDI-learning=
 +
 
 +
MIDI-learning allows you to easily bind specific MIDI events with Zynthian-UI actions. There are 2 types of MIDI events you can learn:
 +
 
 +
====MIDI CC====
 +
[[File:Zynthian_ui_midi_cc_learn_01.png|400px|right]]
 +
[[File:Zynthian_ui_midi_cc_learn_02.png|400px|right]]
 +
You can map any parameter in the Zynthian UI to a CC knob/slider on your external MIDI controller. I intend to extend this feature to other MIDI messages, but currently only CC messages are supported. Until then, MIDI-filter rules can be used instead.
 +
 
 +
Learning a MIDI-CC is quite easy:
 +
 
 +
'''1.''' From the control screen, you click the snapshot button. You will be in CC MIDI-learn screen. It’s identical to the Control screen except that all the controllers have a tiny yellow “???” in the bottom.
 +
 
 +
'''2.''' Move a zynthian controller. Its tiny “???” will change to green while the other 3 will go back to normal state.
 +
 
 +
'''3.''' Finally, move a knob/fader in your MIDI keyboard/controller and the binding is done. The new CC number should appear in the bottom of the learned controller, replacing the tiny "???".
 +
 
 +
Of course, MIDI-learning configuration, including CC mappings, is stored and restored with snapshots.
 +
 
 +
'''Technical Note:''' MIDI-CC learning works with all the engines. It uses the engine’s native MIDI-learning capabilities when available. Zynthian’s MIDI-filter mappings are used for the rest. To be more explicit, native MIDI-learning is used for MOD-UI and ZynAddSubFX OSC parameters. All the other parameters are managed by Zynthian’s MIDI-filter mapping.
 +
 
 +
<br clear=all>
 +
 
 +
====MIDI Program Change====
 +
[[File:Zynthian_ui_midi_zs3_learn.png|400px|right]]
 +
You can map "SubSnapshots" (ZS3) to MIDI programs. The idea behind this feature is to have a fast preset-change mechanism that can be used on stage. In combination with the “Single Layer” feature, it turns Zynthian in a “Stage-Beast”. You can prepare a snapshot for the full performance, and use ZS3 for fast changing from a song to another, or between parts inside the same song.
 +
 
 +
Learning a SubSnapShot is obscenely easy:
 +
 
 +
'''1.''' From the control screen, you click the snapshot button '''twice'''. You will see the current list of ZS3s and a message: “Waiting for Program Change…”
 +
 
 +
'''2.''' Simply push a “Program Change” button in your keyboard/controller and the ZS3 will be stored in memory, associated with the Program number you send.
 +
 
 +
After that, you can recall any stored ZS3 by simply pushing the same PC button again. Of course, the memory-stored zs3s will be saved with your snapshot and restored when loaded again.
 +
 
 +
Every zs3 includes:
 +
 
 +
    - Layer ID
 +
    - Bank
 +
    - Preset
 +
    - Controller values
 +
 
 +
As you can see, it has sense in a SnapShot context, where a set of layers are defined. Zs3 changing is very fast, as no engine must be started.
 +
<br clear=all>
 +
 
 +
====MIDI-CC Learning with touch interface====
 +
 
 +
First, you need a working touch interface in your display. If you don't have a touchscreen, you could use a mouse ...
 +
 
 +
[[File:Zynthian_ui_midi_learning.png|400px|right]]
 +
'''Learning:'''
 +
1. In the "Instrument Control" screen, navigate through the parameter screen list to get to the parameter you want to learn.
 +
2. In the parameter/controller area, slide with your fingernail from '''left to right'''. A green "??" should appear at the bottom.
 +
3. On your MIDI controller, move the desired knob/slider (or a CC-assigned pad).  The green "??" should be replaced by a tiny number, and the parameter should change when you move the knob/slider or push the pad. CC-assigned pads can be very useful for on/off parameters. 
 +
<br clear=all>
 +
 
 +
[[File:Zynthian_ui_midi_unlearning.png|400px|right]]
 +
'''Unlearning:'''
 +
1. In the "Instrument Control" screen, navigate through the parameter screen list until you get to the parameter you want to unlearn.
 +
2. In the parameter/controller area, slide with your fingernail from '''right to left'''. The tiny number, indicating the current CC assignment, should disappear or change. If the parameter is an engine-specific controlled engine, the number will disappear. If the parameter is a hardcoded MIDI-mapped parameter, then the number will change.
 +
<br clear=all>
 +
 
 +
=CUIA: Callable UI Actions=
 +
 
 +
The Zynthian UI can be controlled remotely using a set of commands called CUIA: Callable UI Actions. These CUIA are available on several interfaces: Key Bindings, MIDI, OSC, etc.
 +
 
 +
==Key Bindings: Controlling the UI with a computer keyboard==
    
The user interface may be driven using a USB keyboard, e.g. QWERTY, Dvorak, etc.
 
The user interface may be driven using a USB keyboard, e.g. QWERTY, Dvorak, etc.
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|}
 
|}
    +
==Controlling the UI with MIDI messages==
   −
=MIDI-learning=
+
These actions are available using MIDI messages on the Master Channel (default 16, but configurable with the webconf tool), specifically, note-on messages (0x9) are used so you can use a MIDI keyboard for controlling the Zynthian UI. For instance, to Power Off the zynthian, you send this message:
 +
 +
0x9F  ( Channel 16 Note ON)
 +
0x00  ( Note code for POWER_OFF as below )
 +
0x00  (Velocity/parameter)
   −
MIDI-learning allows you to easily bind specific MIDI events with Zynthian-UI actions. There are 2 types of MIDI events you can learn:
+
or play the A-3 key, if your keyboard have it ;-)
   −
====MIDI CC====
+
This is the full list:
[[File:Zynthian_ui_midi_cc_learn_01.png|400px|right]]
  −
[[File:Zynthian_ui_midi_cc_learn_02.png|400px|right]]
  −
You can map any parameter in the Zynthian UI to a CC knob/slider on your external MIDI controller. I intend to extend this feature to other MIDI messages, but currently only CC messages are supported. Until then, MIDI-filter rules can be used instead.
     −
Learning a MIDI-CC is quite easy:
+
"0": "POWER_OFF",
 +
"1": "REBOOT",
 +
"2": "RESTART_UI",
 +
"3": "RELOAD_MIDI_CONFIG",
   −
'''1.''' From the control screen, you click the snapshot button. You will be in CC MIDI-learn screen. It’s identical to the Control screen except that all the controllers have a tiny yellow “???” in the bottom.
+
"10": "ALL_NOTES_OFF",
 
+
"11": "ALL_SOUNDS_OFF",
'''2.''' Move a zynthian controller. Its tiny “???” will change to green while the other 3 will go back to normal state.
+
"12": "ALL_OFF",
   −
'''3.''' Finally, move a knob/fader in your MIDI keyboard/controller and the binding is done. The new CC number should appear in the bottom of the learned controller, replacing the tiny "???".
+
"51": "SELECT",                    D#3/Eb3
 +
"52": "SELECT_DOWN",               E3
 +
"53": "SELECT_UP",                  F3
   −
Of course, MIDI-learning configuration, including CC mappings, is stored and restored with snapshots.
+
"64": "SWITCH_BACK_SHORT",         E4
 +
"63": "SWITCH_BACK_BOLD",           D#4/Eb4
 +
"62": "SWITCH_BACK_LONG",           D4
   −
  '''Technical Note:''' MIDI-CC learning works with all the engines. It uses the engine’s native MIDI-learning capabilities when available. Zynthian’s MIDI-filter mappings are used for the rest. To be more explicit, native MIDI-learning is used for MOD-UI and ZynAddSubFX OSC parameters. All the other parameters are managed by Zynthian’s MIDI-filter mapping.
+
  "65": "SWITCH_SELECT_SHORT",       F4
 +
"66": "SWITCH_SELECT_BOLD",        F#4/Gb4
 +
"67": "SWITCH_SELECT_LONG",        G4
 +
 +
"60": "SWITCH_LAYER_SHORT",        C4
 +
"61": "SWITCH_LAYER_BOLD",          C#4/Db4
 +
"59": "SWITCH_LAYER_LONG",          B4
   −
<br clear=all>
+
"71": "SWITCH_SNAPSHOT_SHORT",      B5
 +
"72": "SWITCH_SNAPSHOT_BOLD",      C5
 +
"73": "SWITCH_SNAPSHOT_LONG"        C#5/Db5
   −
====MIDI Program Change====
+
[[File:2Oct_Keyboard_CUIA.png|600px|Keyboard]]
[[File:Zynthian_ui_midi_zs3_learn.png|400px|right]]
  −
You can map "SubSnapshots" (ZS3) to MIDI programs. The idea behind this feature is to have a fast preset-change mechanism that can be used on stage. In combination with the “Single Layer” feature, it turns Zynthian in a “Stage-Beast”. You can prepare a snapshot for the full performance, and use ZS3 for fast changing from a song to another, or between parts inside the same song.
  −
 
  −
Learning a SubSnapShot is obscenely easy:
  −
 
  −
'''1.''' From the control screen, you click the snapshot button '''twice'''. You will see the current list of ZS3s and a message: “Waiting for Program Change…”
  −
 
  −
'''2.''' Simply push a “Program Change” button in your keyboard/controller and the ZS3 will be stored in memory, associated with the Program number you send.
  −
 
  −
After that, you can recall any stored ZS3 by simply pushing the same PC button again. Of course, the memory-stored zs3s will be saved with your snapshot and restored when loaded again.
  −
 
  −
Every zs3 includes:
  −
 
  −
    - Layer ID
  −
    - Bank
  −
    - Preset
  −
    - Controller values
  −
 
  −
As you can see, it has sense in a SnapShot context, where a set of layers are defined. Zs3 changing is very fast, as no engine must be started.
  −
<br clear=all>
  −
 
  −
====MIDI-CC Learning with touch interface====
  −
 
  −
First, you need a working touch interface in your display. If you don't have a touchscreen, you could use a mouse ...
  −
 
  −
[[File:Zynthian_ui_midi_learning.png|400px|right]]
  −
'''Learning:'''
  −
1. In the "Instrument Control" screen, navigate through the parameter screen list to get to the parameter you want to learn.
  −
2. In the parameter/controller area, slide with your fingernail from '''left to right'''. A green "??" should appear at the bottom.
  −
3. On your MIDI controller, move the desired knob/slider (or a CC-assigned pad).  The green "??" should be replaced by a tiny number, and the parameter should change when you move the knob/slider or push the pad. CC-assigned pads can be very useful for on/off parameters. 
  −
<br clear=all>
  −
 
  −
[[File:Zynthian_ui_midi_unlearning.png|400px|right]]
  −
'''Unlearning:'''
  −
1. In the "Instrument Control" screen, navigate through the parameter screen list until you get to the parameter you want to unlearn.
  −
2. In the parameter/controller area, slide with your fingernail from '''right to left'''. The tiny number, indicating the current CC assignment, should disappear or change. If the parameter is an engine-specific controlled engine, the number will disappear. If the parameter is a hardcoded MIDI-mapped parameter, then the number will change.
  −
<br clear=all>
 

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