Difference between revisions of "Engines"
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* [[LinuxSampler]] (SFZ/GIG Advanced SoundFont Engine) https://www.linuxsampler.org | * [[LinuxSampler]] (SFZ/GIG Advanced SoundFont Engine) https://www.linuxsampler.org | ||
* [[setBfree]] (Hammond B3 electromechanical organ Emulation) https://github.com/pantherb/setBfree | * [[setBfree]] (Hammond B3 electromechanical organ Emulation) https://github.com/pantherb/setBfree | ||
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* [[Pianoteq]] (It's a proprietary Physical Modelling Synth Engine for acoustic and electric pianos, developed by [https://www.pianoteq.com/ Modartt]) | * [[Pianoteq]] (It's a proprietary Physical Modelling Synth Engine for acoustic and electric pianos, developed by [https://www.pianoteq.com/ Modartt]) | ||
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* [[Aeolus]] (Pipe Organ Emulator) https://kokkinizita.linuxaudio.org/linuxaudio/aeolus/ | * [[Aeolus]] (Pipe Organ Emulator) https://kokkinizita.linuxaudio.org/linuxaudio/aeolus/ | ||
* [[Jalv]] (LV2-plugins as standalone layers) http://blog.zynthian.org/index.php/2018/09/28/new-engine-jalv-lv2-plugins-as-standalone-layers/ | * [[Jalv]] (LV2-plugins as standalone layers) http://blog.zynthian.org/index.php/2018/09/28/new-engine-jalv-lv2-plugins-as-standalone-layers/ | ||
+ | * [[MOD-HOST & MOD-UI]] (Plugin Host + Web GUI, developed by [http://moddevices.com ModDevices] for the ModDuo device) [https://github.com/moddevices/mod-host] [https://github.com/moddevices/mod-ui] | ||
+ | * [[Pure Data]] (Visual Programming Language) https://puredata.info | ||
=Synth Plugins= | =Synth Plugins= |
Revision as of 01:43, 2 January 2019
1 Engines:
- ZynAddSubFX (Polyphonic Aditive+Substractive+Pad synthesis) https://github.com/fundamental/zynaddsubfx
- FluidSynth (SF2 SoundFont Engine) http://www.fluidsynth.org
- LinuxSampler (SFZ/GIG Advanced SoundFont Engine) https://www.linuxsampler.org
- setBfree (Hammond B3 electromechanical organ Emulation) https://github.com/pantherb/setBfree
- Pianoteq (It's a proprietary Physical Modelling Synth Engine for acoustic and electric pianos, developed by Modartt)
- Aeolus (Pipe Organ Emulator) https://kokkinizita.linuxaudio.org/linuxaudio/aeolus/
- Jalv (LV2-plugins as standalone layers) http://blog.zynthian.org/index.php/2018/09/28/new-engine-jalv-lv2-plugins-as-standalone-layers/
- MOD-HOST & MOD-UI (Plugin Host + Web GUI, developed by ModDevices for the ModDuo device) [1] [2]
- Pure Data (Visual Programming Language) https://puredata.info
2 Synth Plugins
- Dexed (Yamaha DX7 emulation)
- MDA plugins (LV2 port of MDA plugin collection, including ePiano, JX10, DX10 and others)
- TAL free plugins (Some plugins from Togu Audio Line, including Noize M4k3r and more)
- DISTRHO Plugins-Ports (A collection of plugins ported to Linux)
- DISTRHO DPF-Plugins (A plugin collection that includes Nekobi Bass Monosynth and more)
- Calf plugins (One of the best free software plugin collection)
- Synthv1 (Old School Polyphonic Synthesizer)
- Samplv1 (Old School Polyphonic Sampler)
- Drumkv1 (Old School Drumkit Sampler)
- Padthv1 (Old School Polyphonic Additive Synthesizer)
- Helm (Advanced Polyphonic Synthesizer + Arpeggiator)
- SooperLooper Live looping sampler capable of immediate loop recording, overdubbing, ...
3 Effect Plugins
Category | Includes |
---|---|
Delay | Delay, Echo |
Distortion | Overdrive, Distortion, Fuzz, Wave-shaper |
Dynamics | Compressor, Limiter |
Filter | Filter, Equalizer, (Auto-)Wah, Envelope Filter |
Generator | Synthesizer, Piano, Organ, Drums, Noise, SoundFonts |
Modulator | Chorus, Phaser, Flanger, Vibrato, Tremolo, Ring modulator |
Reverb | Reverb, Shimmer, Plate, Room, Spring |
Simulator | Amplifier, Cabinet, Leslie, Tube |
Spatial | Panner, Auto-panner, Stereo field manipulator |
Spectral | Pitch-shifter, Autotune, Harmonizer, Vocoder |
Utility | MIDI processing/generating, Volume, Looper, Switcher |
4 Zynthian Supported Plugins
Currently, Zynthian supports only LV2 plugins compiled for RBPi (ARM):
Here is an unmaintained repository of LV2-plugins for Zynthian: https://github.com/zynthian/zynthian-plugins/tree/master/lv2
Support for VST, DSSI and LADSPA has been removed for simplicity, but it could be re-enabled in the future if we have good reasons for doing so.