Difference between revisions of "DrumGizmo"
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== Description == | == Description == | ||
− | DrumGizmo is an open source, multichannel, multilayered, cross-platform drum plugin and stand-alone application. It enables you to compose drums in midi and mix them with a multichannel approach. It is comparable to that of mixing a real drumkit that has been recorded with a multimic setup. | + | [https://www.drumgizmo.org/wiki/doku.php?id=start DrumGizmo] is an open source, multichannel, multilayered, cross-platform drum plugin and stand-alone application. It enables you to compose drums in midi and mix them with a multichannel approach. It is comparable to that of mixing a real drumkit that has been recorded with a multimic setup. |
Features include: | Features include: | ||
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* Stand-alone midi renderer, generating .wav files, 1 for each channel | * Stand-alone midi renderer, generating .wav files, 1 for each channel | ||
* Stand-alone midi input, making it possible to use DrumGizmo as a software sampler for an electronic drumkit | * Stand-alone midi input, making it possible to use DrumGizmo as a software sampler for an electronic drumkit | ||
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+ | Source: http://git.drumgizmo.org/drumgizmo.git/ | ||
== DrumKits == | == DrumKits == |
Revision as of 08:56, 24 March 2024
1 Description
DrumGizmo is an open source, multichannel, multilayered, cross-platform drum plugin and stand-alone application. It enables you to compose drums in midi and mix them with a multichannel approach. It is comparable to that of mixing a real drumkit that has been recorded with a multimic setup.
Features include:
- Stand-alone, Lv2 and VSTi versions available
- Open drumkit file format, allowing the community to create their own drumkits
- Drum velocity, allowing for several different hit velocities for each drum
- Multichannel output, making it possible to mix it just the way you would a real drumkit
- Optional built-in humanizer, analyzing the midi notes, adjusting velocities on-the-fly
- Stand-alone midi renderer, generating .wav files, 1 for each channel
- Stand-alone midi input, making it possible to use DrumGizmo as a software sampler for an electronic drumkit
Source: http://git.drumgizmo.org/drumgizmo.git/
2 DrumKits
In the case of Zynthian, DrumGizmo comes a bit bare, with no drumkits that you have to install yourself. And then activate the LV2 presets.
The official kit source for DrumGizmo is at kits – DrumGizmo Wiki. Here I also drew a description of the individual kits:
2.1 CrocellKit
The CrocellKit is the kit used by Danish metal band Crocell. The kit consist of the following drums and cymbals:
- 1 kickdrum (with double pedal)
- 2 hanging toms
- 2 floor toms
- 1 snare
- 1 hihat
- 3 crash cymbals
- 1 ride cymbals
- 2 china cymbal
- 2 splash cymbals
2.2 DRSKit
DRSKit came to be as a collaboration between the DrumGizmo team and Jes Eiler of DRSDrums. Jes creates handcrafted drumkits under his own label with an attention to detail not often seen on the market.
We gave him a call and asked if he would supply a kit for us to record. And being the stand-up guy that he is, he offered to lend us an entire kit for free. The kit contains the following components (Left / right placements as seen by the drummer):
- 1 kickdrum
- 1 hanging tom
- 2 floor toms
- 1 snare
- 1 hihat: Paiste Formula 602 Medium hi-hat
- 2 crash cymbals
- Left: Paiste Giant Beat
- Right: Paiste Formula 602 (Lend to us by Erik)
- 1 ride cymbal: Paiste Formula 602 thin crash
The kit should be usable for everything from jazz to rock.
2.3 MuldjordKit
“The MuldjordKit is a Tama Superstar drumkit with all the bells and whistles. The samples for this kit was actually recorded all the way back in 2010 when I was recording / playing drums for the Sepulchrum debut album. When recording drums I always sample the kit in case we need a cymbal or a single drum hit here and there to patch up the recordings. It turns out that I sampled it so well that it can be used with DrumGizmo.” - Lars Muldjord.
The kit consist of the following drums and cymbals:
- 2 kickdrums
- 3 hanging toms
- 1 floor tom
- 1 snare
- 1 hihat
- 2 crash cymbals
- 2 ride cymbals
- 1 china cymbal
This should be considered a metal or rock kit.
2.4 The Aasimonster
The Aasimonster is a large deathmetal drumkit used to track the “Rise of the Rotten” record by the Danish deathmetal band DIE http://www.executionroom.com. Converted to 2.0 format by user Chaot4.
It contains the following components:
- 2 kickdrums
- 3 hanging toms
- 1 floor tom
- 2 16“ crash cymbals
- 1 18” china cymbal
- 2 small china cymbals (Stagg 8“ and 10”)
- 1 Zilbel
- 1 Ride cymbal.
2.5 ShittyKit
Author is Sardonicus (sardonicus [at] free.fr) And its description is as follows:
Hello world! This is an eight channel drumgizmo bank of a brand new 5th hand Stagg Gia serie drumkit (kick 18, Snare 14×5, Tom 12, Floor 14, along with pure finest cast-iron time tarnished genuine Pont-à-Mousson/saint-gobain cymbal kit. Captured throught a saffire pro 40 with Beta52a, I5, D2 x2, MK105 matched pair as overheads and M/S coupled EM800 with tweaked RB500 (with fethead triton) as room. No processing, just a time adjustment between close mikes and overhead. M/S room couple is unprocessed (though it may be clever to reverse the stereo or play it in mono. Dunno…) because that’s what they were made for: Distants… And witches are made of wood, duh?
2.6 Sommerhack 2016-Kit
This percussive kit was made in-situ at the Sommerhack 2016 hacker camp in Denmark.
Instruments:
- Hand clap
- Slapped chair
- Large wooden log
- Small glass hit with a spoon
- Camera shutter
- Metal coffee mug
- Finger snap
The above kits can be downloaded from wiki of drumgizmo or directly from storage Which paid off for me as some of the wiki links didn’t work.
2.7 SM MegaReaper Drumkit
Michael Osvald created these two kits from free drum samples in wav format. He described the creation in a post on his blog
2.8 Salamander DrumKit
The correct download link is a little difficult to find in the subsequent discussion, so they will put it right here.
2.9 JazzFunk DrumKit
This drumkit is orangetree samples conversion for drumgizmo. The xml files are in discussion Audio samples are taken from orangetreesamples.com
This drumkit was the only one I couldn’t get working.
2.10 Tchackpoum DrumKit
James Peters make free acoustic drum bank for DrumGizmo, 1.7 GB, from sasmples on https://www.tchackpoum.fr/ 1 You can read more details here Free acoustic drum bank for DrumGizmo, 1.7 GB, round robin - Cockos Incorporated Forums
James Peters describes this kit as:
I think it’s well suited to rock, blues, metal, and so on. It’s probably not the best for jazz due to the lack of jazz-type articulations (no brushes used instead of sticks, etc.) It’ll probably take some EQ and compression to sculpt it just right. This is about as raw sounding as it gets; it’s good sounding, but raw. It’s a very good starting point for using reasonable amounts of EQ/compression any mixing engineer would have to do on a good neutral recording of real acoustic drums.
Downloads are located here: thackpoum_drumgizmo thackpoum_documentation
3 Zynthian and presets of DrumKits
3.1 Data organization
It is a good idea to prepare a directory with individual drumkits on your PC. My favorite Drumkit is in zynthian-my-data-for-clear-installation/files/drumgizmo/CrocellKit. Each of the sounds has its own sub-array, so you can find a snare or a snare rim shot. In these subdirectories there are samples in the form of wav files and an xml file describing individual levels of the force of hitting a given drum.
Example for kick drum right to weakest hit strength:
<sample name="KDrumR-1" power="0.00833794"> <audiofile channel="AmbLeft" file="samples/1-KDrumR.wav" filechannel="1"/> <audiofile channel="AmbRight" file="samples/1-KDrumR.wav" filechannel="2"/> <audiofile channel="FTom1" file="samples/1-KDrumR.wav" filechannel="3"/> <audiofile channel="FTom2" file="samples/1-KDrumR.wav" filechannel="4"/> <audiofile channel="Hihat" file="samples/1-KDrumR.wav" filechannel="5"/> <audiofile channel="KDrumInside" file="samples/1-KDrumR.wav" filechannel="6"/> <audiofile channel="KDrumOutside" file="samples/1-KDrumR.wav" filechannel="7"/> <audiofile channel="OHCenter" file="samples/1-KDrumR.wav" filechannel="8"/> <audiofile channel="OHLeft" file="samples/1-KDrumR.wav" filechannel="9"/> <audiofile channel="OHRight" file="samples/1-KDrumR.wav" filechannel="10"/> <audiofile channel="Ride" file="samples/1-KDrumR.wav" filechannel="11"/> <audiofile channel="SnareBottom" file="samples/1-KDrumR.wav" filechannel="12"/> <audiofile channel="SnareTop" file="samples/1-KDrumR.wav" filechannel="13"/> <audiofile channel="Tom1" file="samples/1-KDrumR.wav" filechannel="14"/> <audiofile channel="Tom2" file="samples/1-KDrumR.wav" filechannel="15"/> </sample>
From this we read that there are 15 sound tracks corresponding to the positions of the microphones around the entire drum set.
To create a preset, we will always need a pair of files. One describing the set of drums, in the case of CrocellKit they are called e.g. CrocellKit_full.xml and similar. They define the instruments to be sampled. The number of instruments affects the time it takes to load samples into memory. the times are long and I list them below. The second type of xlm files are files describing mapping, i.e. assigning instruments to notes.
Example from Midimap_full.xlm
<midimap> <map note="54" instr="ChinaL"/> <map note="52" instr="ChinaR"/> <map note="49" instr="CrashL"/> <map note="56" instr="CrashLStopped"/> <map note="57" instr="CrashR"/> <map note="75" instr="CrashRStopped"/> <map note="59" instr="CrashRXtra"/> <map note="42" instr="HihatClosed"/> <map note="80" instr="HihatSemiOpen"/> <map note="46" instr="HihatOpen"/> <map note="78" instr="HihatClosedNoPedal"/> <map note="44" instr="HihatPedal"/> <map note="73" instr="HihatPedalHit"/> <map note="35" instr="KDrumL"/> <map note="36" instr="KDrumR"/> <map note="55" instr="SplashL"/> <map note="58" instr="SplashR"/> <map note="51" instr="RideR"/> <map note="53" instr="RideRBell"/> <map note="38" instr="Snare"/> <map note="37" instr="SnareRim"/> <map note="40" instr="SnareRimShot"/> <map note="39" instr="SnareRest"/> <map note="48" instr="Tom1"/> <map note="47" instr="Tom2"/> <map note="43" instr="FTom1"/> <map note="41" instr="FTom2"/> </midimap>
Usually, in file names, the second word joins the correct pairs. For CrocellKit, the correct pair is CrocellKit_full.xml and Midimap_full.xlm. The creation of these files is described in detail in the DrumGizmo project wiki.
3.2 Transfer DrumKit files to Zynthian
For our example, the data from the directory zynthian-my-data-for-clear-installation/files/drumgizmo/CrocellKit needs to get into Zynthian. More precisely, to the directory /home/pi/zynthian-my-data/files/drumgizmo/CrocellKit. I used my favorite FileZilla. You can use other program allowing sftp transfer or ssh scp combination.
3.3 Creating a preset
- Make sure you have the option to show DrumGizmo LV2 plugin Engine in webconf enabled. Go to the menu SOFTWARE / LV2-Plugins check and choose DrumGizmo. The selection must be confirmed by clicking the SAVE button at the bottom of the page.
- Make sure you have VNC enabled on Zynthian. If not, then Turn on VNC connection in webconf - select Interface / User Interface / check Enable VNC server. Restart webconf (F5)
- Create a channel with the DrumGizmo engine.
- Choose the midi channel according to your need.
Since there are no presets, you get directly into the DrumGizma UI, which is not extensive, see images.
It is necessary to get into the GUI LV2 of the DrumGizmo plugin.
- In webconf go to a menu Interface / VNC - Engines -> this open new window with connection to the Synth Engine Native GUIs. Clik on Connect and fill password raspberry and push enter key.
To create presets, we will need the upper left part of the GUI. In detail in fig.
First, you can use the Browse button to select the Drumkit File. In our case to the file /home/pi/zynthian-my-data/files/drumgizmo/CrocellKit/CrocellKit_full.xml. The window for selection is a bit specific, all movement is confirmed by clicking the Select button
Next we will make a choice for Midimap File. So we enter /home/pi/zynthian-my-data/files/drumgizmo/CrocellKit/Midimap_full.xlm.
Since it takes a long time to upload the samples, you will probably end up in the following state:
If everything goes correctly, the final state is as follows:
From now on, DrumGizmo will be drumming for you.
There is nothing left to do but save the preset. Selecting Preset from the DrumGizmo GUI window menu will do this for us. Store the presets in the directory /zynthian/zynthian-my-data/presets/lv2 , so it is ensured that Zynthian can find them.
It is good to prepare several presets like this, because the last step is the longest.
- You have to within web browser, navigate to webconf SOFTWARE->LV2 Plugins. Click “Search for new Plugins & Presets” button. Wait, take a cafe, a few minutes and Zynthian must restart automatically.
After this you will have saved presets available in Zynthian UI.
4 Native GUI
5 User experience
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