Difference between revisions of "Zynthian TODO list"

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== HARDWARE DEVELOPMENT ==
 
== HARDWARE DEVELOPMENT ==
 
* Headphones circuit => Done! [https://discourse.zynthian.org/t/adding-a-high-quality-headphone-output/205/5 Read this topic in the forum]
 
* Headphones circuit => Done! [https://discourse.zynthian.org/t/adding-a-high-quality-headphone-output/205/5 Read this topic in the forum]
 +
* External CV/Gate Module, connected to the new Zynaptik Module.
 +
* External Buttons Module. adding extra switches using CUIA & MIDI bindings
  
 
== CASE DEVELOPMENT ==
 
== CASE DEVELOPMENT ==
 
* Update Lasser Cut Dessign for the new official PiScreen display
 
* Update Lasser Cut Dessign for the new official PiScreen display
 
* Design and produce the new official RBPi4 Aluminum Case
 
* Design and produce the new official RBPi4 Aluminum Case

Revision as of 11:02, 8 October 2019

1 BUGS

This list is not longer maintained. Please, visit our Issue Tracking System.

2 SOFTWARE DEVELOPMENT

This list is not longer maintained. Please, visit our Issue Tracking System.

  • Get controller values from synth engine when loading presets => Done for MOD-UI, setBfree, Aeolus & Jalv LV2-Plugins. Pending for ZASFX, LinuxSampler and FluidSynth (jofemodo)
  • Develop a OSC/MIDI interface for controlling the Zynthian GUI, allowing control from external controllers: Currently, CUIAs partially implements this.
  • Improve ZASFX Integration => Auto-mapping of "interesting" parameters
  • MIDI looper (using midish?)
  • Step Sequencer
  • Full SooperLooper integration: Currently only SooperLooper LV2 plugins is available in zynthian, that implements a limited subset of the full capabilities of SooperLooper server. Implement a true SooperLooper engine, using the SL-server OSC API.
  • Synth Engine implementation: SuperCollider
  • Synth Engine implementation: ???

3 HARDWARE DEVELOPMENT

  • Headphones circuit => Done! Read this topic in the forum
  • External CV/Gate Module, connected to the new Zynaptik Module.
  • External Buttons Module. adding extra switches using CUIA & MIDI bindings

4 CASE DEVELOPMENT

  • Update Lasser Cut Dessign for the new official PiScreen display
  • Design and produce the new official RBPi4 Aluminum Case